pixel-palette
CommunityControl pixel art palettes instantly
Authorforgefabrik
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill removes the friction of managing limited sprite color sets, making it easy to apply, inspect, optimize, and export palettes for pixel art workflows.
Core Features & Use Cases
- Preset Palette Setup: Apply retro and modern palettes such as NES, Game Boy, C64, PICO-8, DB16, and DB32.
- Custom Palette Handling: Validate and load user-defined hex color sets for indexed sprite work.
- Palette Optimization: Reduce an image to a target color count using quantization for cleaner retro-style results.
- Palette Inspection and Export: Read the current sprite palette and export it in common palette file formats.
- Use Case: A pixel artist wants to convert a character sprite from full color into a 16-color retro palette, verify the result, and save the palette for reuse.
Quick Start
Ask the skill to set the current sprite to the NES palette and confirm that the palette was applied.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: pixel-palette Download link: https://github.com/forgefabrik/agent-bigbrother/archive/main.zip#pixel-palette Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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