pko-client-reference
CommunityReference PKO client internals for game formats.
AuthorPerseus
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps engineers understand the PKO game client source code to interpret file formats and engine usage for models, animations, textures, and maps.
Core Features & Use Cases
- Understand PKO binary asset formats (.lgo, .lmo, .lws, .lac) and how the engine loads them.
- Locate and cross-reference code across Engine, Client, and Common layers to validate imports/exports and data flow.
- Debug bone/skeleton hierarchies, link points, and attachment systems for character models.
- Verify consistency between PKO formats and tooling (e.g., glTF export/import flows) and usage in the Rust side.
Quick Start
Open client-src/ to locate parsers for binary PKO assets and compare them with the Rust reference in src-tauri to validate format handling.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: pko-client-reference Download link: https://github.com/Perseus/pko-tools/archive/main.zip#pko-client-reference Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.