platform-export

Community

Ship Godot builds to every target.

Authordragoscirjan
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill removes the guesswork from exporting a Godot 4 project to desktop and mobile platforms by guiding you through the required presets, settings, and platform-specific prerequisites.

Core Features & Use Cases

  • Cross-platform exports: Prepare Windows, macOS, Linux, Android, and iOS builds from a single Godot project.
  • Platform-specific setup: Account for export templates, Android SDK and keystore settings, macOS signing and notarization, and iOS provisioning requirements.
  • Practical workflows: Use it when you need a debug or release build, a Windows executable, a Linux binary, an Android APK, or an iOS Xcode export with the right project configuration.

Quick Start

Ask the Skill to generate the correct Godot export_presets.cfg and platform setup steps for your project and target platform.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: platform-export
Download link: https://github.com/dragoscirjan/opencode-config/archive/main.zip#platform-export

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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