platform-export
CommunityShip Godot builds to every target.
Authordragoscirjan
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill removes the guesswork from exporting a Godot 4 project to desktop and mobile platforms by guiding you through the required presets, settings, and platform-specific prerequisites.
Core Features & Use Cases
- Cross-platform exports: Prepare Windows, macOS, Linux, Android, and iOS builds from a single Godot project.
- Platform-specific setup: Account for export templates, Android SDK and keystore settings, macOS signing and notarization, and iOS provisioning requirements.
- Practical workflows: Use it when you need a debug or release build, a Windows executable, a Linux binary, an Android APK, or an iOS Xcode export with the right project configuration.
Quick Start
Ask the Skill to generate the correct Godot export_presets.cfg and platform setup steps for your project and target platform.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: platform-export Download link: https://github.com/dragoscirjan/opencode-config/archive/main.zip#platform-export Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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