play-test

Automate visual play-testing of GridRacer on iOS simulators with Automation MCP and numpad input.

Updated Jan 25, 2026
One-click install
npx skills add https://github.com/Pjpj42/GridRacer --skill play-test
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: play-test
Source: https://github.com/Pjpj42/GridRacer/tree/main/.claude/skills/play-test
Command: npx skills add https://github.com/Pjpj42/GridRacer --skill play-test

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Visual QA automation for GridRacer: drive the game with Automation MCP and numpad input to reduce manual testing and speed up validation of on-screen state.

Core Features & Use Cases

  • Automated visual QA loop via MCP screenshot capture and keystroke input
  • Validate on-screen state changes, velocity updates, lap progression, and crash handling
  • Applicable during QA and feature verification to confirm player interactions on iOS simulators
  • Use case: quickly verify that accelerations mapped to numpad input produce correct velocity vectors and track progression

Quick Start

Launch GridRacer in an iOS simulator and run the play-test loop to visually verify input mapping and race state.

Frequently Asked Questions about play-test

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate visual play-testing for an iOS simulator game?

You can automate visual play-testing by combining Automation MCP screenshot capture with AppleScript numpad keystrokes. This loop drives the iOS simulator game and verifies on-screen state changes, reducing manual QA effort.

Can I use MCP screenshots to verify velocity updates and lap progression?

Yes, MCP screenshots verify velocity updates and lap progression by visually confirming on-screen state changes. The automated play-test loop drives the game via numpad input to validate that accelerations produce correct vectors and track progression.

Do I need a successful build and access permissions to run MCP automation for play-testing?

Yes, MCP automation for play-testing requires a successful GridRacer build, Automation MCP access permissions, and the ability to send keystrokes via AppleScript to function properly on the iOS simulator.

What is the best way to validate numpad input mapping during iOS simulator QA?

The best way to validate numpad input mapping is running an automated visual QA loop via Automation MCP. It sends keystrokes to the iOS simulator and captures screenshots to confirm accelerations produce correct velocity vectors and race state changes.

How does automated visual QA handle crash testing and feature verification for GridRacer?

Automated visual QA handles crash testing and feature verification by driving GridRacer with numpad input and capturing MCP screenshots. This validates on-screen state changes, lap progression, and crash handling during iOS simulator scenarios.