pm-planning-test-planning

Extract task details from PRD and generate structured test plans with acceptance criteria.

1|Updated Jan 20, 2026
One-click install
npx skills add https://github.com/feliperyba/ralph-orchestra --skill pm-planning-test-planning
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: pm-planning-test-planning
Source: https://github.com/feliperyba/ralph-orchestra/tree/main/.claude/skills/pm-planning-test-planning
Command: npx skills add https://github.com/feliperyba/ralph-orchestra --skill pm-planning-test-planning

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Test planning in many projects is chaotic and inconsistent; this Skill coordinates QA and Game Designer input to create comprehensive, ready-to-use test plans before task assignment.

Core Features & Use Cases

  • Collaborates with QA to define test criteria and validation methods.
  • Aligns Game Designer on player-centered success criteria and edge-case coverage.
  • Produces structured test plans including acceptance criteria, test cases, and validation approaches for stable handoffs.

Quick Start

Provide a complete test plan for the assigned task.

Frequently Asked Questions about pm-planning-test-planning

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a test plan from a PRD for game development tasks?

To create a test plan from a PRD, extract task details to define the testing scope, coordinate with QA and Game Designers on success criteria, and generate structured test cases with clear acceptance validation methods.

What is collaborative test planning and when do I need it for stakeholder alignment?

Collaborative test planning coordinates QA and Game Designer input to establish player-centered success criteria and edge-case coverage. You need it before task assignment to ensure stable, flawless releases with measurable validation approaches.

How do I generate measurable test cases with clear acceptance criteria?

Generate measurable test cases by aligning with QA on validation methods and the Game Designer on success criteria. This coordination extracts PRD details to produce a structured test plan document ready for execution.

Does test planning work for coordinating QA and game designers on edge cases?

Yes, test planning aligns QA and Game Designers specifically to determine validation approaches and cover edge cases. It produces a structured document integrating acceptance criteria and test cases for stable handoffs.

What's the best way to structure test cases and validation methods for task assignment?

The best way to structure test cases is extracting PRD scope details to craft a precise plan. Coordinate with stakeholders to define validation methods, outputting a document with acceptance criteria and edge cases ready for execution.