What problem does it solve? Building creative browser demos with text that flows around moving shapes, shatters into particles, or forms game geometry requires knowing line breaks before rendering, which CSS cannot provide. This Skill produces polished single-file HTML demos using the @chenglou/pretext library for DOM-free text measurement and layout. ## Core Features & Use Cases - Text reflow around obstacles: Streams paragraphs around dragged sprites or ASCII logos at 60fps using layoutNextLineRange with per-row width functions. - Text-as-geometry games and kinetic typography: Builds Breakout-style word bricks, shatter effects, and per-glyph physics from measured line and grapheme positions. - Use Case: A user asks for a hero section where an editorial paragraph parts around a draggable glowing orb. The Skill starts from the hello-orb-flow.html template, swaps in real prose, tunes the palette and font, and delivers a self-contained HTML file verified with a local HTTP server. ## Quick Start Ask the agent to create a pretext demo where a paragraph of real prose flows around a draggable orb, then open the generated HTML file in a browser.