procedural-world-generator
CommunityCreate immersive worlds with procedural generation, tailored for UrhoX Lua.
Authorhaitao2016
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the process of creating immersive and realistic worlds for UrhoX Lua games, using procedural generation techniques.
Core Features & Use Cases
- Noise Generation: Offers Perlin/Simplex noise and fractal Brownian motion (FBM) for creating terrain.
- Dungeon Generation: Automatically generates dungeons using BSP room partitioning and corridor connections.
- Terrain Generation: Creates 3D terrains with height maps and biome assignments.
- Object Spreading: Distributes objects/NPCs/items across the terrain following density rules.
- Seed System: Ensures reproducible and deterministic world generation based on a seed value.
- Use Case: Generate a diverse world for a game using Perlin noise for terrain, and generate random dungeons for player encounters.
Quick Start
Use the procedural-world-generator skill to generate a new world with a seed of 12345.
Dependency Matrix
Required Modules
urho-x-lua
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: procedural-world-generator Download link: https://github.com/haitao2016/--Skill/archive/main.zip#procedural-world-generator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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