prototype-description
CommunityTurn product intent into build-ready UI briefs
Design & Creative#accessibility#validation#interaction states#design system reuse#prototype brief#ui intent
Authormachenjie
Version1.0.0
Installs0
System Documentation
What problem does it solve?
It helps teams convert product and experience intent into a prototype brief that implementers can build against consistently, without forcing detailed visual design too early.
Core Features & Use Cases
- UI intent and hierarchy: Specifies what users must see and do, in decision-order priority, without dictating visual styling.
- Interaction contract: Defines how validation runs, where errors appear, and what input behavior must be preserved.
- State and accessibility obligations: Ensures all interactive states (idle, loading, empty, error, disabled, success) and keyboard/screen-reader/focus behaviors are explicitly stated.
Quick Start
Use this skill to produce a prototype brief that captures layout hierarchy, interaction and validation behavior, required states, and accessibility rules for a specific UI surface, such as a new multi-step form or wizard.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
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Please help me install this Skill: Name: prototype-description Download link: https://github.com/machenjie/rd-skills/archive/main.zip#prototype-description Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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