prototype

Guides prototyping through a five-level fidelity ladder with validation plans and usability testing.

Updated Jul 20, 2026
One-click install
npx skills add https://github.com/idy-00/paytrack --skill prototype-idy-00
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: prototype
Source: https://github.com/idy-00/paytrack/tree/main/backend/.agents/skills/prototype
Command: npx skills add https://github.com/idy-00/paytrack --skill prototype-idy-00

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Teams often jump straight to high-fidelity mockups or code before validating basic assumptions, wasting effort on unproven ideas. This Skill enforces a disciplined progression from content-first sketches to coded prototypes, with an explicit validation plan at every level. ## Core Features & Use Cases - Five-Level Fidelity Ladder: Progresses through content-first, wireframe, low-fi, high-fi, and code stages, always choosing the lowest fidelity that answers the current question. - User-Journey Mapping: Produces journey maps with decision points, error paths, and edge cases such as empty, loading, and overflow states. - Usability Testing Scripts: Defines validation tasks, success criteria, and the 5-user rule so every artifact ships with a concrete test plan. - Use Case: When asked to design a new checkout flow, the Skill starts with a wireframe and journey map covering error paths, then defines a usability test before any high-fidelity or coded work begins. ## Quick Start Ask the assistant to prototype a new onboarding flow and map the user journey with a validation plan for each fidelity level.

Frequently Asked Questions about prototype

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I choose the right prototype fidelity level?

Pick the lowest fidelity that answers your current question: content-first for information needs, wireframe for layout and navigation, low-fi for task completion, high-fi for visuals and accessibility, and code for feasibility and performance. Never skip levels.

How to plan a usability test for a prototype?

Define concrete tasks, measurable success criteria, and follow the 5-user rule, which surfaces most usability issues with five participants. The Skill provides a usability-testing script template to structure the session.

What should a user journey map include?

A journey map should include decision points, error paths, and edge cases such as empty, loading, and overflow states, not just the happy path. This ensures flows are validated against real-world failure conditions.

When should I skip low-fidelity prototyping and go straight to code?

You should not skip levels under this workflow. Code-level prototypes are only appropriate when the question concerns technical feasibility or performance, after layout, task completion, and visual questions have been answered at lower fidelities.

What accessibility requirements apply to high-fidelity prototypes?

High-fidelity and coded artifacts must use design tokens instead of hardcoded values, meet contrast requirements, and define all interactive states. They are held to the same token and accessibility bar as production design-code work.