pulsar-haptics-ios

Integrate haptic feedback into iOS apps using the Swift SDK.

422|13|Updated Oct 3, 2025
One-click install
npx skills add https://github.com/software-mansion/pulsar --skill pulsar-haptics-ios
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: pulsar-haptics-ios
Source: https://github.com/software-mansion/pulsar/tree/main/skills/references/ios
Command: npx skills add https://github.com/software-mansion/pulsar --skill pulsar-haptics-ios

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires CoreHaptics, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill provides a comprehensive solution for integrating haptic feedback into iOS apps, allowing developers to create immersive and interactive user experiences using the Swift SDK.

Core Features & Use Cases

  • Haptic Presets: Offers a library of built-in haptic patterns and system feedback styles.
  • Pattern Composer: Allows the creation of custom haptic patterns using discrete events and continuous amplitude/frequency envelopes.
  • Realtime Composer: Enables live amplitude and frequency control for gesture-driven haptics.
  • Cross-platform Compatibility: Consistent API across iOS, Android, React Native, Kotlin Multiplatform, Flutter, and the Web.
  • Use Case: Enhance user interactions in games, apps, and websites with realistic haptic feedback, improving the overall user experience.

Quick Start

Use the pulsar-haptics-ios skill to play a preset haptic effect on button press in your iOS app.

Frequently Asked Questions about pulsar-haptics-ios

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add custom haptic feedback to an iOS app using Swift?

To add custom haptic feedback to an iOS app using Swift, you can use a pattern composer to create custom sequences with discrete events and continuous amplitude or frequency envelopes.

Can I control haptic feedback amplitude in realtime during iOS gestures?

Yes, you can control haptic amplitude and frequency in realtime during iOS gestures by utilizing a realtime composer to enable live, gesture-driven haptic adjustments.

Does iOS haptic feedback integration require CoreHaptics support on the device?

Yes, integrating this haptic feedback functionality into iOS applications requires CoreHaptics support on the target device to properly process the haptic patterns and sequences.

What is the best way to trigger preset haptic patterns on a Swift button press?

The best way to trigger preset haptic patterns on a Swift button press is by using the built-in library of system feedback styles and haptic presets provided for iOS applications.

Are there limitations when building gesture-driven haptics with CoreHaptics in Swift?

When building gesture-driven haptics with CoreHaptics in Swift, you must ensure the target device supports CoreHaptics, as the functionality depends on specific hardware capabilities to process the realtime composer inputs.