What problem does it solve? Writing raw PyTorch training loops requires repetitive boilerplate for device management, distributed synchronization, checkpointing, and logging, which introduces bugs and slows experimentation. ## Core Features & Use Cases - LightningModule Structure: Organizes model, training, validation, and test logic into a clean class while the Trainer handles GPU/TPU placement, mixed precision, and gradient accumulation. - Distributed Training: Scales from a single GPU to multi-node clusters with DDP, FSDP, or DeepSpeed by changing one strategy parameter. - Callbacks & Tuning: Built-in ModelCheckpoint, EarlyStopping, and LearningRateMonitor callbacks, plus integrations with Ray Tune, Optuna, and WandB sweeps for hyperparameter search. - Use Case: Convert an existing PyTorch training script into a LightningModule, then run it on 8 GPUs with DDP and automatic checkpointing without rewriting the loop. ## Quick Start Convert my PyTorch training loop into a PyTorch Lightning module and train it on multiple GPUs with early stopping and checkpointing.