qa-plan

Convert GDDs and stories into structured QA plans with test coverage.

Updated Apr 24, 2026
One-click install
npx skills add https://github.com/rakhnianskii9/God-Godot --skill qa-plan-rakhnianskii9
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: qa-plan
Source: https://github.com/rakhnianskii9/God-Godot/tree/main/.github/skills/qa-plan
Command: npx skills add https://github.com/rakhnianskii9/God-Godot --skill qa-plan-rakhnianskii9

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

QA teams often struggle to design comprehensive test plans that cover all acceptance criteria across sprints, features, and user stories. This skill automates the creation of a complete QA plan from GDDs and story files, ensuring consistent coverage and faster sprint readiness.

Core Features & Use Cases

  • Parse scope from sprint plans, features, or individual stories and resolve missing references.
  • Classify each story by test type (Logic, Integration, Visual/Feel, UI, Config/Data) and map it to automated and manual QA tasks.
  • Generate a full QA plan document detailing automated tests, manual verification, smoke test scope, and playtest requirements, with output path production/qa/qa-plan-[sprint-slug]-[date].md.
  • Respect GDD references and formulas to derive testable requirements and edge cases; flag gaps when information is missing.

Quick Start

Provide a scope (sprint, feature, or story) and run the skill to generate a complete QA plan.

Frequently Asked Questions about qa-plan

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a QA test plan from game design documents and sprint stories?

Generate a QA test plan by parsing sprint plans, features, or individual stories, resolving GDD references, classifying test types, and outputting a structured document with automated tests, manual checks, and sign-off criteria.

What is the best way to automate sprint QA planning for user stories?

Automate sprint QA planning by reading in-scope story files and their GDD references to map acceptance criteria to specific automated tests, manual verification tasks, and playtest requirements, producing a comprehensive coverage document.

Can I create a QA plan for a single user story instead of a full sprint?

Yes, you can create a QA plan for an individual story, specific feature, or full sprint scope. The process reads the targeted story files and resolves missing GDD references to generate testable requirements for that exact scope.

How do I map game design formulas to testable edge cases and manual checks?

Map game design formulas to testable edge cases by respecting GDD references within story files to derive specific test requirements, classifying them into Logic, Integration, Visual, UI, or Config/Data categories for manual and automated testing.

What happens if a user story is missing GDD references during test plan generation?

When GDD references are missing, the test plan generation flags information gaps explicitly. It resolves available references to derive testable requirements but highlights missing data to ensure QA coverage remains accurate and transparent.

How does QA plan automation handle different test types like smoke tests and playtest readiness?

QA plan automation categorizes stories into Logic, Integration, Visual, UI, and Config/Data test types. It then generates a formal document detailing automated tests, manual verification, smoke test scope, and specific playtest readiness requirements.