r3f-lighting

Configure lighting in React Three Fiber scenes with light types, shadows, and environment helpers.

Updated Apr 2, 2026
One-click install
npx skills add https://github.com/DSalischiker/portfolio-space-exploration --skill r3f-lighting-dsalischiker
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: r3f-lighting
Source: https://github.com/DSalischiker/portfolio-space-exploration/tree/main/.agents/skills/r3f-lighting
Command: npx skills add https://github.com/DSalischiker/portfolio-space-exploration --skill r3f-lighting-dsalischiker

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

React Three Fiber lighting setup can be complex, balancing multiple light types, shadows, and environment lighting to achieve realistic scenes. This Skill provides a practical guide to implement, configure, and optimize lighting in 3D web apps.

Core Features & Use Cases

  • Light types & configuration: guidance on ambient, hemisphere, directional, point, spot, and rectArea lights.
  • Shadows & Environment: instructions for enabling shadows, environment lighting with Environment, and Stage/Lightformer helpers.
  • Performance & best practices: tips to optimize lighting for performance, including shadow map sizes and when to use environment lighting.

Quick Start

Launch a simple scene with ambient and directional lights, add shadows, and then incorporate an Environment to enhance realism.

Frequently Asked Questions about r3f-lighting

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up realistic lighting in React Three Fiber?

To set up lighting in React Three Fiber, combine ambient or hemisphere lights for base illumination with directional lights for shadows, and use drei Environment components to capture image-based lighting for enhanced scene realism.

What is the best way to configure shadows in threejs scenes?

To configure shadows in threejs, enable shadow maps on the renderer and lights, then optimize shadow map sizes to balance visual fidelity against rendering performance for production-ready applications.

When should I use environment lighting instead of standard light types?

Use environment lighting when you need realistic reflections and ambient color bleeding from a 360-degree image, whereas standard light types are better for direct, controllable illumination and sharp shadows.

How do I optimize 3D lighting performance for web applications?

To optimize 3D lighting performance, limit the number of dynamic lights, reduce shadow map sizes where high fidelity is unnecessary, and leverage environment lighting to decrease real-time rendering overhead.

Does the drei Stage helper work with custom spot and rectArea lights?

The drei Stage helper provides pre-configured environment lighting and shadows, but you can integrate custom spot and rectArea lights within your React Three Fiber scene to achieve specific localized illumination and area lighting effects.