r3f-postprocessing

Apply Bloom, Depth of Field, and color grading via EffectComposer in React Three Fiber scenes.

1|Updated Mar 23, 2026
One-click install
npx skills add https://github.com/sbalagan22/bloomr --skill r3f-postprocessing-sbalagan22
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: r3f-postprocessing
Source: https://github.com/sbalagan22/bloomr/tree/main/.claude/skills/r3f-postprocessing
Command: npx skills add https://github.com/sbalagan22/bloomr --skill r3f-postprocessing-sbalagan22

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

React Three Fiber post-processing tools enable adding cinematic visual effects to 3D scenes with ease.

Core Features & Use Cases

  • Integrate EffectComposer-based pipelines to apply Bloom, Depth of Field, Vignette, Chromatic Aberration, SSAO, and more.
  • Build cinematic UIs for games, architectural previews, and product demos through color grading, outlines, and glow effects.
  • Reuse and extend post-processing workflows across multiple scenes by composing effects and enabling runtime toggles.

Quick Start

Install the required libraries and wrap your Canvas in an EffectComposer to enable post-processing effects such as Bloom, DOF, and color grading.

Frequently Asked Questions about r3f-postprocessing

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add bloom and depth of field post-processing effects to a React Three Fiber scene?

You can apply post-processing effects like Bloom and Depth of Field to a React Three Fiber scene by wrapping your Canvas in an EffectComposer. This setup enables cinematic visual effects across games and product demos.

What do I need to install to apply color grading and visual effects in React Three Fiber?

To apply color grading and visual effects, you need to install the @react-three/postprocessing and postprocessing packages. These dependencies provide the EffectComposer required to configure screen-space effects in your 3D scene.

Can I toggle post-processing effects at runtime in a React Three Fiber application?

Yes, you can reuse and extend post-processing workflows across multiple scenes by composing effects and enabling runtime toggles. This allows dynamic control over visual effects like Bloom and Vignette during application execution.

What is the best way to achieve cinematic visuals for architectural previews using WebGL?

Using an EffectComposer-based pipeline with React Three Fiber is the best way to achieve cinematic visuals for architectural previews. This approach applies advanced screen-space effects like SSAO and color grading to 3D scene renders.

Does React Three Fiber post-processing support custom effect composer usage?

Yes, React Three Fiber post-processing supports common effects and custom composer usage. You can integrate EffectComposer-based pipelines to build custom combinations of Bloom and Chromatic Aberration for specific visual requirements.