rdc-debugger

Diagnose GPU rendering defects and trace root causes across RDC captures.

15|5|Updated Mar 5, 2026
One-click install
npx skills add https://github.com/haolange/RDC-Agent-Frameworks --skill rdc-debugger
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rdc-debugger
Source: https://github.com/haolange/RDC-Agent-Frameworks/tree/main/debugger/platforms/claude-code/.claude/skills/rdc-debugger
Command: npx skills add https://github.com/haolange/RDC-Agent-Frameworks --skill rdc-debugger

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Diagnoses GPU rendering defects, traces root causes, explains regressions, and verifies fixes across one or more RDC captures to accelerate debugging cycles.

Core Features & Use Cases

  • Defect diagnosis: Rapidly identify root causes in GPU rendering issues across RDC captures.
  • Regression explanation: Clarify changes that introduced performance or visual regressions.
  • Fix verification: Validate that implemented fixes resolve the issue across related captures.
  • Use Case: When a frame dumps shows flickering artifacts, use this skill to pinpoint the failing stage and confirm the fix across subsequent captures.

Quick Start

Integrate this skill into your debugging session to start defect diagnosis for an RDC capture.

Frequently Asked Questions about rdc-debugger

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I identify the root cause of GPU rendering defects from an RDC capture?

To identify the root cause of GPU rendering defects from an RDC capture, use a debugging workflow that coordinates intake, triage, and dispatch to pinpoint failing pipeline stages and trace visual artifacts back to their source.

What is the best way to explain rendering regressions across multiple RDC captures?

Explaining rendering regressions across multiple RDC captures involves comparing frame dumps to clarify changes that introduced performance or visual issues, validating that implemented fixes resolve the issue across related captures.

Can I verify GPU bug fixes across different RenderDoc captures?

Yes, you can verify GPU bug fixes across different RenderDoc captures by applying fix verification to validate that implemented changes resolve the rendering issue and confirm stability across subsequent frame dumps.

How does multi-agent dispatch work for GPU debugging workflows?

Multi-agent dispatch for GPU debugging works by coordinating intake, triage, and quality gates across multiple agents and artifacts, systematically guiding the defect diagnosis workflow across one or more RDC captures.

When do I need RDC capture analysis for diagnosing GPU pipeline issues?

You need RDC capture analysis for diagnosing GPU pipeline issues when a frame dump shows visual defects like flickering artifacts, requiring you to pinpoint the failing stage and trace the root cause across related captures.