reactor-input
OfficialGesture-enabled input for Reactor apps.
Authormicrosoft
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Reactor developers need a cohesive, declarative way to handle user input and gestures, including pointer events, taps, drags, and focus management, without relying on ad-hoc wiring scattered across components.
Core Features & Use Cases
- Centralized gesture surface: OnPointerEntered/Exited/Pressed/Released/Moved, OnTapped/OnDoubleTapped/OnRightTapped, OnPan, OnPinch, OnRotate, OnLongPress.
- Focus management and typed refs: UseElementFocus, UseElementRef<T>, XYFocus, AccessKey, and tab/navigation controls for accessible UI.
- Drag-and-drop support: both typed payloads (for end-to-end flows) and untyped drops, with inertial handling for smooth interactions.
- Use cases span custom manipulation controls, MVU-like patterns, and interactive widgets in Reactor-based WinUI apps.
Quick Start
Start by wiring a simple element to respond to pan and tap events to move a UI element on screen.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: reactor-input Download link: https://github.com/microsoft/microsoft-ui-reactor/archive/main.zip#reactor-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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