record-golden-test
OfficialCapture golden replays for visual regression
Authorpunkfuncgames
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Creates reproducible, time-stamped play-session replays and keyframe screenshots to serve as golden references for automated visual regression testing, removing guesswork from UI and gameplay visual checks after code changes.
Core Features & Use Cases
- Deterministic Replay Recording: Capture all input events and periodic keyframe screenshots while a user plays a session to produce a JSON replay with referenced PNG keyframes.
- Golden Replay Validation: Replay saved sessions by injecting recorded inputs, recapture screenshots at keyframe timestamps, and compare semantically using AI vision to detect visual regressions.
- Use Case: Record a 30–60 second reference playthrough of a Unity scene, annotate semantic keyframes, and validate builds on CI to catch broken UI, missing entities, or layout regressions.
Quick Start
Start a recording of the playable scene at 1920x1080 with a 5 second keyframe interval, save the output to Tests/GoldenReplays, and run validate_golden_replay on the saved JSON.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: record-golden-test Download link: https://github.com/punkfuncgames/tetris-clone/archive/main.zip#record-golden-test Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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