record-promo

Automate 50 FPS promo video capture from Phaser games to MP4.

307|37|Updated Jan 28, 2026
One-click install
npx skills add https://github.com/PlayableIntelligence/game-creator --skill record-promo
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: record-promo
Source: https://github.com/PlayableIntelligence/game-creator/tree/main/skills/record-promo
Command: npx skills add https://github.com/PlayableIntelligence/game-creator --skill record-promo

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires playwright, ffmpeg, and includes scripts (resource) components.

What problem does it solve?

Automates the creation of share-ready game promos by recording autonomous, high-FPS gameplay footage from Phaser games. This workflow eliminates manual recording and editing for marketing assets, enabling rapid promotion of your game.

Core Features & Use Cases

  • Autonomous capture of gameplay footage tailored for social media (1080×1920 portrait, 50 FPS by default)
  • Generation of a ready-to-share promo MP4 (output/promo.mp4) with an optional 13s runtime
  • Pre-checks for a running dev server, Playwright presence, and FFmpeg availability; generates a game-specific capture-promo.mjs script

Quick Start

Run /record-promo with the path to your game to start autonomous promo capture

Frequently Asked Questions about record-promo

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate game recording for a Phaser game promo video?

Automating game recording for a promo video involves running a command with your game path to generate a capture script. This script uses Playwright and FFmpeg to autonomously capture gameplay and output a 1080x1920 MP4 at 50 FPS.

Do I need FFmpeg and Playwright installed to capture Phaser gameplay footage?

Yes, you need both FFmpeg and Playwright installed to capture Phaser gameplay footage. The automation workflow performs pre-checks for a running dev server, Playwright presence, and FFmpeg availability before generating the recording script.

What is the default resolution and frame rate for autonomous game promo capture?

The default resolution and frame rate for autonomous game promo capture is 1080x1920 portrait at 50 FPS. This format is tailored for social media and generates a ready-to-share MP4 file with an optional 13-second runtime.

Can I generate a social media trailer from a local game project without manual recording?

Yes, you can generate a social media trailer from a local game project without manual recording. The workflow autonomously captures smooth high-FPS gameplay footage and outputs a ready-to-share promo MP4 file, eliminating manual editing.

Why does my autonomous promo capture fail to start?

Your autonomous promo capture might fail to start if pre-checks do not detect a running dev server. The workflow requires an active local development server alongside installed Playwright and FFmpeg dependencies to generate and execute the capture script.