release-screenshots

Capture App Store screenshots across iPhone and iPad sizes using XcodeBuildMCP automation.

Updated Jul 24, 2024
One-click install
npx skills add https://github.com/jasonwilmot/little-riddle --skill release-screenshots-jasonwilmot
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: release-screenshots
Source: https://github.com/jasonwilmot/little-riddle/tree/main/.claude/skills/release-screenshots
Command: npx skills add https://github.com/jasonwilmot/little-riddle --skill release-screenshots-jasonwilmot

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Automate the tedious process of capturing App Store screenshots across all required device sizes using a structured, repeatable workflow.

Core Features & Use Cases

  • Deterministic device coverage: captures screenshots for all required iPhone and iPad sizes using a single automation.
  • End-to-end workflow: boots simulators, builds the app, navigates to multiple screens, and saves organized images.
  • Consistency and compliance: ensures consistent screen captures suitable for App Store submissions and QA verification.

Quick Start

Tell Claude which screens you want captured and which device sizes to use, and it will automate setup, navigation, and screenshot generation.

Frequently Asked Questions about release-screenshots

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate App Store screenshots across multiple iOS device sizes?

You can automate App Store screenshot capture by using XcodeBuildMCP to boot simulators, build the app, navigate to specified screens, and save organized images across all required iPhone and iPad sizes in a single repeatable workflow.

What is the best way to capture consistent release screenshots for App Store submission?

The best way to capture consistent release screenshots for App Store submission is running a deterministic automation pipeline that sequentially boots simulators, builds the app, and captures screens, ensuring every device size receives identical UI states without manual intervention.

Do I need a local macOS environment with Xcode to capture iOS simulator screenshots?

Yes, capturing iOS simulator screenshots requires a local macOS environment with Xcode installed and access to simulators. The automation coordinates setup, boot, build, navigation, and screenshot steps locally through XcodeBuildMCP.

Can I capture iPad and iPhone screenshots simultaneously for QA verification?

You can capture both iPad and iPhone screenshots in a single automation run for QA verification. The workflow systematically boots simulators for all required device sizes, builds the application, navigates to target screens, and saves organized images.

How does XcodeBuildMCP automation handle UI testing for App Store visuals?

XcodeBuildMCP handles UI testing for App Store visuals by structuring the screenshot process into a repeatable pipeline: it manages simulator setup, boots the required devices, builds the application, navigates through UI screens, and captures compliant images.

What are the limitations of automating release screenshots with simulators?

Limitations of automating release screenshots with simulators include requiring a local macOS environment with Xcode and depending on accessible simulators. The automation cannot run in remote CI environments without local simulator access and XcodeBuildMCP integration.