reload-skill

Reload an existing skill by re-parsing SKILL.md and re-registering it.

9|2|Updated Mar 18, 2026
One-click install
npx skills add https://github.com/AllBeingsFuture/AllBeingsFuture --skill reload-skill-allbeingsfuture
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: reload-skill
Source: https://github.com/AllBeingsFuture/AllBeingsFuture/tree/main/electron/embedded-assets/skills/system/reload-skill
Command: npx skills add https://github.com/AllBeingsFuture/AllBeingsFuture --skill reload-skill-allbeingsfuture

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Reloads an existing skill to apply changes after modifying SKILL.md or scripts.

Core Features & Use Cases

  • Automatically unloads and re-registers a modified skill to reflect updates instantly.
  • Supports changes to SKILL.md or associated scripts, reducing downtime during development.
  • Use case: after updating a skill's metadata or behavior, run the reload to apply changes across the runtime.

Quick Start

Invoke the reload_skill function with the skill_name corresponding to the skill you want to refresh.

Frequently Asked Questions about reload-skill

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I apply edits to a dynamically loaded skill without restarting the runtime?▼

Reloading a dynamically loaded skill applies edits made to SKILL.md or scripts without restarting the runtime. The process automatically unloads the current skill version, re-parses the updated configuration, and re-registers it.

What is the process to update skill metadata and behavior during development?▼

Updating skill metadata and behavior involves reloading the skill to apply changes instantly. The mechanism unloads the modified skill, re-parses its SKILL.md file, and re-registers it, reducing downtime during active development.

Can I reload a skill that has not been loaded into the runtime yet?▼

No, you cannot reload a skill that has not been loaded yet. The reload function only operates on already-loaded skills and requires using the load function first to register any new skill entries before applying edits.

How do I refresh a modified skill to reduce downtime in a dynamic loading environment?▼

To refresh a modified skill and reduce downtime, invoke the reload function with the specific skill name. This unloads the current instance and re-registers the updated SKILL.md and scripts, enabling a quick refresh after edits in dynamic loading environments.

Does reloading a skill require re-parsing the entire SKILL.md file?▼

Yes, reloading a skill requires re-parsing the entire SKILL.md file. The reload mechanism works by unloading the current skill, re-parsing the modified SKILL.md configuration, and then re-registering the skill into the runtime environment.

When should I use the reload function instead of loading a new skill entry?▼

Use the reload function when you have modified an already-loaded skill and need to apply changes to SKILL.md or scripts. Use the load function for new entries, as reloading only operates on skills currently registered in the runtime.