What problem does it solve?
Remotion projects often fail at render time or produce inconsistent motion when developers use incorrect timing, rely on browser/CSS animation behavior, or reference assets incorrectly.
Core Features & Use Cases
- Frame-accurate animation patterns: Use
useCurrentFrame() with interpolate() and Remotion’s Easing to control opacity/timing deterministically.
- Correct asset handling: Put files in
public/, reference them via staticFile(), and use Remotion components like <Img> and @remotion/media’s <Video> and <Audio>.
- Timeline structuring: Use
<Sequence> with from, durationInFrames, and layout="none" to control when elements appear and for how long.
- Composition & metadata guidance: Define video dimensions/fps/duration in
src/Root.tsx, and use calculateMetadata when duration/dimensions/props must be computed dynamically.
- Production-friendly workflows: Preview in Remotion Studio and optionally run a single-frame CLI sanity check to catch layout and timing issues early.
Quick Start
Use the remotion-best-practices skill guidance to scaffold a blank Remotion project and then implement your animation logic using useCurrentFrame() and interpolate() while referencing all local assets from public/ via staticFile().