What problem does it solve? Animation code often ships with subtle craft problems — sluggish easing, wrong transform origins, non-GPU properties, missing reduced-motion support — that make interfaces feel slow or broken even when they technically work. This Skill reviews motion code in a diff against a strict, opinionated standards catalog and produces actionable findings. ## Core Features & Use Cases - Standards-based review: Measures every animation against ten non-negotiable rules covering easing curves, sub-300ms durations, transform origins, interruptibility, GPU-only properties, and accessibility. - Structured findings output: Produces a Before/After/Why findings table plus a tiered verdict (feel-breaking regressions, performance, accessibility, and more) ending in an explicit Block or Approve decision. - Precise citations: Pulls exact cubic-bezier curves, duration tables, and spring configs from STANDARDS.md rather than approximating values. - Use Case: Paste a pull request diff that adds a dropdown menu animation, and receive a table flagging transition: all, scale(0) entrances, and missing prefers-reduced-motion handling with concrete replacement code. ## Quick Start Review the animation code in this pull request diff and flag any motion that violates the standards.