What problem does it solve? Animation code often ships with subtle craft defects — sluggish easing, wrong transform origins, non-GPU properties, missing reduced-motion handling — that make interfaces feel slow or broken even when they technically work. This Skill reviews motion code against a strict, opinionated standards bar so those issues are caught before merge. ## Core Features & Use Cases - Standards-based review: Evaluates every animation against ten non-negotiable rules covering justified motion, frequency-appropriateness, easing, sub-300ms durations, origin correctness, interruptibility, GPU-only properties, accessibility, asymmetric timing, and cohesion. - Precise value citations: Pulls exact easing curves, duration tables, spring configs, and gesture thresholds from a bundled STANDARDS.md reference instead of approximating. - Structured verdict output: Produces a Before/After/Why findings table plus a tiered verdict ending in an explicit Block or Approve decision with file:line citations. - Use Case: Before merging a PR that adds a dropdown, toast, or drag gesture, run this review to catch transition: all, scale(0) entrances, ease-in on UI, or Framer Motion shorthand props that drop frames under load. ## Quick Start Review the animation and motion code in this pull request and give me a findings table with a block or approve verdict.