rogue-maldev

Orchestrate red-team malware development and detection testing against live Rogue Arena deployments.

1|Updated Apr 18, 2026
One-click install
npx skills add https://github.com/rogue-labs-cyber/rogue-arena-mcp --skill rogue-maldev
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rogue-maldev
Source: https://github.com/rogue-labs-cyber/rogue-arena-mcp/tree/main/plugins/rogue-active-deployment/skills/rogue-maldev
Command: npx skills add https://github.com/rogue-labs-cyber/rogue-arena-mcp --skill rogue-maldev

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Red-team malware development and detection testing against live Rogue Arena deployments, enabling controlled, repeatable workflows for validating detections and defenses.

Core Features & Use Cases

  • Orchestrates end-to-end malware development and testing loops: snapshot, deploy, execute, observe SIEM, revert, and iterate.
  • Supports BYO tools, technique lists, and research TTPs; integrates with playbook generation, artifact capture, and per-run reporting.
  • Works with live deployments to validate detections, test defenses, and produce reproducible results across runs.

Quick Start

Provide your ready-to-test payload or tool and I will start a maldev run against the target deployment.

Frequently Asked Questions about rogue-maldev

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run malware detection testing against a live deployment?

Malware detection testing against a live deployment requires orchestrating shell execution, artifact management, and SIEM validation through structured playbooks to ensure deterministic and reproducible results.

Can I use custom red-team tools and research TTPs for malware development testing?

Yes, this malware development testing workflow supports BYO tools, technique lists, and research TTPs, routing them through phased stages from workspace setup to execution loop and final reporting.

What is the best way to validate SIEM detections during red-team testing?

Validating SIEM detections during red-team testing involves executing payloads on live deployments, observing SIEM alerts, capturing per-run artifacts, and reverting the environment to iterate deterministically.

How does artifact management work in a malware development testing loop?

Artifact management in a malware development testing loop enforces per-run capture and phase gating, ensuring all execution outputs are recorded for reproducible results across multiple testing iterations.

Do I need a live deployment to test red-team malware playbooks?

Yes, red-team malware playbooks are designed to test against live Rogue Arena deployments to validate detections and defenses in a controlled, repeatable environment.

Why use structured playbooks for red-team malware development instead of manual execution?

Structured playbooks enforce phase gating and per-run artifact capture during malware development, replacing manual execution with deterministic testing workflows that produce reproducible results.