rs-grid

Render large datasets in browser grids using Rust and WebAssembly.

Updated Mar 16, 2026
One-click install
npx skills add https://github.com/ruxelion/rs-grid --skill rs-grid
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rs-grid
Source: https://github.com/ruxelion/rs-grid/tree/main/docs
Command: npx skills add https://github.com/ruxelion/rs-grid --skill rs-grid

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill enables the efficient handling of large datasets, allowing for smooth 60 fps rendering in browser-based applications through viewport virtualization and the power of Rust.

Core Features & Use Cases

  • Viewport Virtualization: Process and render only visible rows, ensuring smooth performance across thousands of rows or large datasets.
  • Selection & Inline Editing: Provides cell, row, and column selection, along with inline editing capabilities for text inputs and dropdown selections.
  • Use Case: For developers looking to implement large-scale data grids in applications like Leptos, Dioxus, or Yew CSR, this Skill offers a robust and efficient solution.

Quick Start

To get started with rs-grid, add it to your project's dependencies and mount the <GridCanvas> in your Leptos view with a provided GridModel.

Frequently Asked Questions about rs-grid

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I render large datasets at 60 fps in browser-based Rust applications?

Viewport virtualization processes only visible rows to render large datasets at 60 fps in browser applications. By combining Rust and WebAssembly, the grid engine computes layout changes efficiently before passing rendering instructions to the Canvas2D API.

Can I use a Rust data grid with Leptos, Dioxus, or Yew CSR applications?

Yes, this Rust data grid integrates with Leptos, Dioxus, or Yew CSR applications. You mount the grid component directly within your view logic and supply it with a GridModel to handle browser-based table management.

Does this WebAssembly data grid support cell selection and inline editing?

The WebAssembly data grid supports cell, row, and column selection alongside inline editing. Users can modify text inputs and interact with dropdown selections directly within the rendered viewport.

What do I need to build a Rust data grid for WebAssembly?

Building this Rust data grid requires the Rust 2024 edition, the wasm32-unknown-unknown compilation target, and Trunk for WASM builds. These tools configure the environment for optimized client-side browser rendering.

Why use viewport virtualization for large-scale data grids in WebAssembly?

Viewport virtualization ensures smooth performance across thousands of rows by rendering only the visible subset of data. This approach prevents browser rendering bottlenecks when handling large-scale datasets in WebAssembly.

Is the Rust data grid renderer-agnostic or tied to Canvas2D?

The data grid engine is renderer-agnostic but primarily designed for client-side rendering using the Canvas2D API. This architecture allows the Rust core to manage state and virtualization independently of the specific rendering implementation.