rule-3-card-types

Document card-type rules for Creature, Spell, Cross Gear, Fortress, Aura, Field, Core, and Artifact.

Updated Feb 8, 2026
One-click install
npx skills add https://github.com/kelody104/DMVault --skill rule-3-card-types
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rule-3-card-types
Source: https://github.com/kelody104/DMVault/tree/main/skills/rule-3-card-types
Command: npx skills add https://github.com/kelody104/DMVault --skill rule-3-card-types

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill centralizes and clarifies the full text of card-type rules, helping players and learners understand and apply the rules accurately.

Core Features & Use Cases

  • Comprehensive coverage: Documents Creature, Spell, Cross Gear, Fortress, Aura, Field, Core, Artifact, and related card-type rules.
  • In-context guidance: Enables quick lookup and example-driven explanations during deck-building, rule adjudication, and learning sessions.
  • Reference-driven: Serves as a single source to clarify rule interactions and edge cases.

Quick Start

Ask the AI to summarize the card-type rules and provide examples for Creature and Spell interactions.

Frequently Asked Questions about rule-3-card-types

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What are the card-type rules for Creature and Spell interactions?

Card-type rules for Cross Gear and Fortress specify their unique battlefield deployment and persistent effect mechanics. This reference provides the full text for these categories, clarifying how they differ from standard Creatures and Spells during gameplay.

How do I look up specific card-type rules for deck-building?

Card-type rules for Artifact and Field cards define their specific deployment conditions and continuous effects on the game state. The skill delivers a self-contained reference covering these categories, ensuring accurate rule application during complex board states.

Does this card-type reference cover all primary card categories?

Yes, the reference is designed for in-context reasoning during active games, providing quick lookup and example-driven explanations. It serves as a single source to clarify rule interactions and edge cases for players resolving complex board states.

Why do I need a centralized card-type rule reference for resolving edge cases?

A centralized reference clarifies complex rule interactions and edge cases involving card types like Core and Aura. It provides precise, self-contained rule texts with practical examples to ensure accurate adjudication and resolve ambiguous board states.