rust-modularity

Analyze Rust module dependencies to propose a modular folder structure.

Updated Jan 8, 2026
One-click install
npx skills add https://github.com/OlegHQ/agent-configs --skill rust-modularity
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rust-modularity
Source: https://github.com/OlegHQ/agent-configs/tree/main/plugins/rust-dev/skills/rust-modularity
Command: npx skills add https://github.com/OlegHQ/agent-configs --skill rust-modularity

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Guides architecture decisions for Rust projects by evaluating codebase structure and dependency graphs to pick a modular pattern (domain components, phase-pipeline, or layered) before restructuring.

Core Features & Use Cases

  • Analyze module clusters and dependencies to determine the best architectural pattern.
  • Recommend domain-driven vs phase-based directory structures to reduce coupling and improve maintainability.
  • Provide a concrete refactoring plan that respects dependency direction and avoids the "model bag" anti-pattern.
  • Use cases include structuring a new Rust project, reorganizing a tangled module tree, or tackling modularity debt.

Quick Start

Survey the project, identify domain vs phase boundaries, and draft a targeted modular layout following the chosen pattern.

Frequently Asked Questions about rust-modularity

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I choose the best modular pattern for a Rust project?

Choosing a modular pattern for a Rust project involves analyzing module clusters and dependencies to select domain components, phase-pipeline, or layered structures that fit project boundaries and reduce coupling.

What is the model bag anti-pattern in Rust code organization?

The model bag anti-pattern in Rust code organization occurs when modules accumulate unrelated domain models, which you can avoid by defining concrete folder structures and responsibilities that keep dependencies pointing inward.

How do I restructure a tangled Rust module tree to improve maintainability?

Restructuring a tangled Rust module tree requires surveying the dependency direction and establishing domain-driven or phase-based directory structures to reduce coupling and provide a concrete refactoring plan.

When should I use domain-driven vs phase-based directory structures in Rust?

Use domain-driven vs phase-based directory structures in Rust by evaluating codebase boundaries to reduce coupling; domain components fit distinct domain logic, while phase-pipeline structures fit sequential processing boundaries.

Does this approach work for structuring a new Rust project from scratch?

Yes, this approach works for structuring a new Rust project by surveying boundaries early and drafting a targeted modular layout that respects dependency direction and avoids anti-patterns before code accumulates.