rust-skill-creator

Automates creation of Rust crate and std library documentation skills with SKILL.md frontmatter contracts.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/mberetvas/dbt-migrator --skill rust-skill-creator-mberetvas
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rust-skill-creator
Source: https://github.com/mberetvas/dbt-migrator/tree/main/.github/skills/rust-skill-creator
Command: npx skills add https://github.com/mberetvas/dbt-migrator --skill rust-skill-creator-mberetvas

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Creates Rust skills for crates and std library documentation, enabling consistent, repeatable skill generation.

Core Features & Use Cases

  • Agent-mode workflow: Generate skills from LLMS for crates or std docs.
  • Inline-mode workflow: Manually fetch docs and construct SKILL.md.
  • Reference scaffolding: Create references and assets for modules and types.

Quick Start

Start by choosing either agent-mode or inline-mode to scaffold a new rust-skill-creator skill for a target crate or std module.

Frequently Asked Questions about rust-skill-creator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate Rust skill creation for crates and standard library documentation?

Automating Rust skill creation involves using agent-mode or inline-mode workflows to scaffold SKILL.md files for crates and standard library documentation. This applies the SKILL.md frontmatter contract to ensure consistent, repeatable skill generation.

What is the difference between agent-mode and inline-mode for generating Rust crate skills?

Agent-mode generates skills directly from LLMs for crates or std docs, while inline-mode requires manually fetching documentation and constructing the SKILL.md file. Both workflows support scaffolding references and assets for modules and types.

Do I need any dependencies to scaffold a Rust skill for standard library topics?

No dependencies are required to scaffold a Rust skill for standard library topics. The workflow operates independently to implement the SKILL.md frontmatter contract and supports optional scripts, references, and assets directories for scalable skill generation.

Can I create reference scaffolding for Rust modules and types using a CLI workflow?

Yes, you can create reference scaffolding for Rust modules and types using the CLI workflow. The process supports generating references and assets directories alongside the SKILL.md file to provide comprehensive documentation for third-party crates and std library topics.

What is the best way to ensure consistent SKILL.md frontmatter when generating Rust crate documentation?

The best way to ensure consistent SKILL.md frontmatter is to use an automated skill generation workflow that implements the frontmatter contract directly. This enforces a standardized structure for both agent-assisted and inline skill generation across Rust crates.

When should I use inline-mode instead of agent-mode for Rust skill creation?

You should use inline-mode for Rust skill creation when you need to manually fetch documentation and construct SKILL.md files yourself, rather than relying on LLM-assisted generation. This approach gives you direct control over the documentation content and reference scaffolding.