What problem does it solves?
Designing a scalable and maintainable architecture for Rust UI applications, especially with frameworks like GPUI, can be challenging without clear guidelines on project structure, layer separation, and state management. This Skill provides a blueprint for robust application design.
Core Features & Use Cases
- Application Structure: Recommended project layout and a four-layer architecture (UI, Application, Service, Domain) for clear separation of concerns and modularity.
- Component Hierarchies: Guidance on patterns like Container-Presenter for effectively managing state and rendering logic within your UI components.
- State Management Architecture: Implement unidirectional data flow, single source of truth, and hierarchical ownership patterns for predictable and robust state handling.
- Use Case: A team is building a complex Rust UI application and needs to ensure its architecture supports long-term growth and maintainability. This Skill provides a blueprint for organizing code, managing dependencies, and establishing clear boundaries between different parts of the application.
Quick Start
// Example of UI Layer accessing Model
pub mod ui {
use gpui::;
use super::models::;
pub struct DocumentView {
model: Model<DocumentModel>,
_subscription: Subscription,
}
impl Render for DocumentView {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let model = self.model.read(cx);
div().child(format!("Words: {}", model.document.word_count()))
}
}
}