What problem does it solve?
This Skill explains how to decode and apply Sonic 3K Pattern Load Cue data so runtime art, boss assets, and act-transition graphics load correctly without tile corruption or frame hitches.
Core Features & Use Cases
- PLC Table Decoding: Reads the PLC offset table and per-entry blocks to recover ROM art addresses and VRAM destinations.
- Runtime Art Loading: Supports zone events, act transitions, and pre-decompression flows that refresh modified renderers after art changes.
- Boss and Object Art Handling: Uses standalone decompression when art must be isolated from the shared level pattern buffer.
- Use Case: A contributor can trace an AIZ transition, identify the correct PLC ID, and apply the matching loading path for seamless texture updates.
Quick Start
Use the s3k-plc-system skill to explain which PLC ID, loading routine, and renderer refresh path should be used for a specific Sonic 3K zone, transition, or boss art change.