What problem does it solve?
This Skill helps you confirm whether a Sonic 3 & Knuckles zone feature is implemented correctly by comparing the game engine against stable-retro reference captures.
Core Features & Use Cases
- Parallax verification: Check background layer count, scroll rates, water splits, and seam artifacts.
- Palette cycling validation: Confirm time-based color changes for water, lava, lights, and other animated palettes.
- Animated tile and event checks: Review waterfalls, conveyors, camera locks, boss arenas, and act transitions using both visual comparison and headless tests.
- Use case: A contributor can validate Hydrocity Zone or Launch Base Zone after a rendering change and produce a clear PASS, LIKELY, FAIL, or SKIP report.
Quick Start
Use the s3k-zone-validate skill to validate a chosen zone and act, compare reference and engine screenshots, and generate a concise validation report.