sc-designer

Generate idiomatic SuperCollider code for sound design and algorithmic composition.

38|1|Updated Feb 8, 2026
One-click install
npx skills add https://github.com/rheadsh/audiovisual-production-skills --skill sc-designer
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: sc-designer
Source: https://github.com/rheadsh/audiovisual-production-skills/tree/main/sc-designer
Command: npx skills add https://github.com/rheadsh/audiovisual-production-skills --skill sc-designer

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill empowers users to create sophisticated sound design and algorithmic music compositions in SuperCollider, translating sonic ideas into idiomatic, expressive code.

Core Features & Use Cases

  • Algorithmic Composition: Generate musical patterns and structures using SuperCollider's powerful pattern system (Pbind, Pdef).
  • Advanced Synthesis: Design complex sounds using FM, granular, physical modeling, and additive techniques.
  • DSP & Effects: Implement intricate audio processing chains for rich timbral manipulation and spatialization.
  • Use Case: A composer wants to create a generative ambient piece. They can describe the desired sonic texture and temporal evolution, and the Skill will produce the SuperCollider code, including SynthDefs, patterns, and effects.

Quick Start

Generate a warm, evolving pad sound in SuperCollider.

Frequently Asked Questions about sc-designer

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate SuperCollider code for algorithmic composition?

To generate SuperCollider code for algorithmic composition, describe your desired musical patterns and sonic textures. The Skill translates these concepts into idiomatic Pbind and Pdef code structures for generative music.

What's the best way to design granular synthesis patches in SuperCollider?

Designing granular synthesis patches in SuperCollider involves defining specific DSP signal flows and SynthDefs. Provide a description of the desired sonic texture, and the Skill generates the corresponding code for complex timbral manipulation.

Can I use this for JITLib live coding and effects chains?

Yes, you can use this for JITLib live coding and effects chains. It generates SuperCollider code for intricate audio processing, spatialization, and dynamic node manipulation required for real-time performance environments.

Does this support physical modeling and FM synthesis?

This supports both physical modeling and FM synthesis. It creates SuperCollider SynthDefs that implement these advanced techniques, allowing you to craft expressive soundscapes from described sonic ideas.

How do I translate a sonic texture idea into a SuperCollider SynthDef?

To translate a sonic texture idea into a SuperCollider SynthDef, describe the desired temporal evolution and timbral qualities. The Skill outputs the necessary DSP code to synthesize that specific evolving sound.