sc2-localization-and-text
CommunityFix SC2 text localization and consistency.
Content & Communication#localization#translation#game-strings#game-hotkeys#object-strings#trigger-strings
AuthorKimPlaybit
Version1.0.0
Installs0
System Documentation
What problem does it solve?
StarCraft II maps and mods rely on a set of localized text assets (GameStrings.txt, GameHotkeys.txt, ObjectStrings.txt, TriggerStrings.txt). This Skill helps maintain translation parity, catch missing translations, and validate correct formatting across xxXX.SC2Data/LocalizedData folders.
Core Features & Use Cases
- Localization auditing: identify missing keys, placeholder issues, and duplicate entries across languages.
- Consistency validation: ensure translations align with source strings and preserve placeholders.
- Use Case: QA engineers or map authors audit localization before release to guarantee multilingual support and accurate tooltips.
Quick Start
Run a localization audit on enUS.SC2Data/LocalizedData to surface missing keys and misformatted entries.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: sc2-localization-and-text Download link: https://github.com/KimPlaybit/Ultrasikism/archive/main.zip#sc2-localization-and-text Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.