scaffold-new-prototype

Create prototype documents with unique PROTO-### IDs and index registration.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/rmans/ClaudeScaffold --skill scaffold-new-prototype
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scaffold-new-prototype
Source: https://github.com/rmans/ClaudeScaffold/tree/main/Install/.claude/skills/scaffold-new-prototype
Command: npx skills add https://github.com/rmans/ClaudeScaffold --skill scaffold-new-prototype

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates the creation of new prototype documents, streamlining the process of documenting and tracking experimental code spikes.

Core Features & Use Cases

  • Interactive Creation: Guides the user through defining a prototype's question, hypothesis, scope, and approach.
  • Automated ID Assignment: Ensures unique and sequential prototype IDs (PROTO-###).
  • Document Registration: Automatically updates the prototype index for easy tracking.
  • Use Case: When you need to quickly test a specific game mechanic or technical approach without committing to a full design, use this Skill to create a dedicated prototype document.

Quick Start

Use the scaffold-new-prototype skill to create a new prototype named 'player-movement-test'.

Frequently Asked Questions about scaffold-new-prototype

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I document a code spike for a game development prototype?

To document a code spike, this Skill interactively guides you through defining the prototype's question, hypothesis, build scope, skip scope, and approach, then generates a structured document for your game development experiment.

What is the best way to track experimental code spikes and prototypes?

Tracking experimental code spikes is handled by assigning a unique sequential ID (PROTO-###) to each prototype and automatically registering the new document in a central index for easy tracking and retrieval.

How do I scaffold a new prototype document for a technical experiment?

Scaffolding a new prototype document requires you to specify a prototype name; the system then interactively prompts you for the experiment's hypothesis and scope to build out the structured file.

Does this scaffolding tool work without external dependencies?

Yes, this scaffolding tool runs entirely without external dependencies, allowing you to quickly instantiate prototype documentation directly within your local environment.

When should I use structured prototype documentation for my experiments?

Structured prototype documentation should be used when you need to quickly test a specific game mechanic or technical approach without committing to a full design, ensuring throwaway code experiments are properly scoped.

What do I need to define when creating a new prototype document?

Creating a new prototype document requires defining the prototype's core question, hypothesis, build scope, skip scope, and technical approach to ensure the code spike has clear boundaries.