scale-and-responsive

Community

Scale and center Phaser 4 games responsively.

AuthorRaphe-dev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Phaser 4 games must adapt to different screen sizes and orientations without content cropping, awkward spacing, or UI misalignment.

Core Features & Use Cases

  • ScaleManager-based responsive scaling with multiple modes (FIT, ENVELOP, RESIZE) to adapt to parent size and device orientation.
  • Auto-centering, fullscreen support, and orientation handling to provide a polished experience across desktop and mobile.
  • Use case: deploy a single Phaser 4 game that scales cleanly from small mobile viewports to large desktop monitors while preserving aspect ratio and centered UI.

Quick Start

Create a Phaser 4 config with scale mode and autoCenter to make the canvas resize and center within its parent.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: scale-and-responsive
Download link: https://github.com/Raphe-dev/phaser-cozy-mmo/archive/main.zip#scale-and-responsive

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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