scbe-art-generator

Community

Generate visual assets for SCBE-Aethermoore.

Authorissdandavis
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Generate visual assets for the SCBE/Aethermoore project — manhwa panels, character sheets, website hero images, social media cards, product diagrams, and marketing banners. Use when creating any visual content for the project.

Core Features & Use Cases

  • Image Generation Backends: HF Inference (FLUX.1-schnell) for manhwa panels and character sheets; Grok Image Gen for quick concept art and style tests; Local Pillow/FFmpeg for compositing, strips, and video.
  • Asset pipelines: Manhwa character art workflow with scene definitions, 800px vertical webtoon format, and a defined character roster.
  • Output locations and asset types: artifacts/manhwa, artifacts/marketing/hero, artifacts/marketing/social, artifacts/marketing/diagrams, and style-test dashboards.
  • Guardrails: no text/no watermark unless added in post-processing; maintain color palette; never depict real people; prompt-logging of successful prompts to artifacts.
  • Script orchestration: coordinates scripts in scripts/ to generate, assemble, and verify outputs.

Quick Start

Generate a complete set of visual assets for the SCBE-Aethermoore project using the provided backends and outputs.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: scbe-art-generator
Download link: https://github.com/issdandavis/SCBE-AETHERMOORE/archive/main.zip#scbe-art-generator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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