scena-renderer-architecture
CommunityDefine and enforce Scena's renderer architecture.
AuthorjohannesPettersson80
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill codifies the renderer architecture and module ownership for Scena, reducing ambiguity during refactors and cross-boundary work.
Core Features & Use Cases
- Establishes ownership for scene, assets, geometry, material, render, animation, controls, picking, and diagnostics.
- Defines rules for implementation, tests, platform separation, and public contracts to enable safe native/WASM integration.
- Use Case: Engineers perform architecture refactors or API changes with a clear contract and test gates.
Quick Start
Follow this unit’s ownership and architecture guidelines before starting any renderer-related refactor.
Dependency Matrix
Required Modules
None requiredComponents
Standard packageđŸ’» Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: scena-renderer-architecture Download link: https://github.com/johannesPettersson80/scena/archive/main.zip#scena-renderer-architecture Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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