scena-renderer-architecture

Community

Define and enforce Scena's renderer architecture.

AuthorjohannesPettersson80
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill codifies the renderer architecture and module ownership for Scena, reducing ambiguity during refactors and cross-boundary work.

Core Features & Use Cases

  • Establishes ownership for scene, assets, geometry, material, render, animation, controls, picking, and diagnostics.
  • Defines rules for implementation, tests, platform separation, and public contracts to enable safe native/WASM integration.
  • Use Case: Engineers perform architecture refactors or API changes with a clear contract and test gates.

Quick Start

Follow this unit’s ownership and architecture guidelines before starting any renderer-related refactor.

Dependency Matrix

Required Modules

None required

Components

Standard package

đŸ’» Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: scena-renderer-architecture
Download link: https://github.com/johannesPettersson80/scena/archive/main.zip#scena-renderer-architecture

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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