One-click install
npx skills add https://github.com/kuro0107/madamisu-skills --skill scenario-kuro0107
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scenario
Source: https://github.com/kuro0107/madamisu-skills/tree/main/plugins/madamisu/skills/scenario
Command: npx skills add https://github.com/kuro0107/madamisu-skills --skill scenario-kuro0107

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Converts messy concept notes into a coherent Murder Mystery (マーダーミステリー / マダミス) scenario package, covering requirements, world, characters, and the full time schedule.

Core Features & Use Cases

  • End-to-end multi-phase scenario generation: Executes Phase 0 → Phase 0.5 → Phase 1 → Phase 2 → Phase 3 to produce consistent outputs.
  • User-guided refinement via structured Q&A: Collects key design preferences (tone, genre, play time, PvP/co-op, ending structure, difficulty, etc.) and records them as a reusable production policy.
  • Versioned outputs for iterative improvement: Writes results to output/v{N}/ with tracked meta information so you can branch and refine.

Quick Start

Run /madamisu:scenario <your source path> to generate a complete scenario set (game setting, world, characters, and time schedule) under output/v{N}/.

Frequently Asked Questions about scenario

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a murder mystery scenario from rough notes?

Murder mystery scenario generation transforms rough Markdown notes with YAML frontmatter into complete playable setups by running multi-phase checkpoints to define worlds, characters, and time schedules, outputting versioned deliverables.

What is multi-phase scenario generation for playable murder mystery setups?

Multi-phase scenario generation executes Phase 0 through Phase 3 with user-confirmation checkpoints, progressively building game requirements, world settings, character definitions, and full time schedules from input source notes.

How do I structure Markdown source files for worldbuilding and character design?

Source files require YAML frontmatter for scenario generation. The system parses these Markdown files or folders to extract design preferences like tone, genre, and difficulty, recording them as a reusable production policy in a config file.

Can I refine and iterate on generated murder mystery scenarios without losing previous versions?

Yes, the system writes all generated deliverables to versioned output directories, allowing you to branch and iteratively improve world definitions and time schedules across separate version tracks without losing previous work.

Does scenario generation support co-op and PvP ending structures for character design?

Scenario generation supports both PvP and co-op ending structures. During the structured Q&A phase, you define gameplay preferences including ending structure, difficulty, and play time, which are then recorded as a production policy.