What problem does it solve?
SceneKit simplifies the integration of 3D content into iOS apps by providing a high-level, node-based API for building, rendering, and animating 3D scenes without deep graphics programming.
Core Features & Use Cases
- Node-based scene graph (SCNNode) for hierarchical composition
- Built-in geometry primitives and physically based materials
- Lighting, cameras, and shadows with easy configuration
- Animation options including SCNAction, SCNTransaction, and Core Animation
- Physics simulation with SCNPhysicsBody and collision detection
- Model loading from USDZ/SCN assets and SwiftUI integration with SceneView
- Real-world use cases: embedded 3D views, product previews, and lightweight AR prototypes
Quick Start
Create a simple scene with a camera, a light, and a sphere in an SCNView to preview SceneKit in action.