scienceworld-device-activator

Activates specified devices like blast furnaces or stoves to start heating or material processing.

1.1k|131|Updated Jan 10, 2026
One-click install
npx skills add https://github.com/zjunlp/SkillNet --skill scienceworld-device-activator
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scienceworld-device-activator
Source: https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-device-activator
Command: npx skills add https://github.com/zjunlp/SkillNet --skill scienceworld-device-activator

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This skill automates the process of activating devices within a simulated environment, which is crucial for initiating experiments or processes that require energy input.

Core Features & Use Cases

  • Device Activation: Turns on specified devices like blast furnaces or stoves.
  • Process Initiation: Enables the start of heating or material processing tasks.
  • Use Case: After placing lead in a blast furnace, use this skill to activate it, initiating the melting process.

Quick Start

Activate the blast furnace to begin heating.

Frequently Asked Questions about scienceworld-device-activator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I activate a device to start a process in a simulated science experiment?

To activate a device in a simulated science experiment, you use a skill that turns on specified equipment like a blast furnace or stove. This initiates processes such as heating or material processing once materials are properly placed inside.

When do I need to turn on a blast furnace during a simulation?

You need to turn on a blast furnace during a simulation when materials, such as lead, have been placed inside and require energy input to proceed. Activation confirms the heating or melting process has successfully started.

Can I use this skill to initiate heating for material processing tasks?

Yes, you can use this skill to initiate heating for material processing tasks. It specifically activates devices like stoves or blast furnaces, providing the necessary energy input to start the experimental progression.

Do I need to place materials in a device before activating it?

Yes, you need to place materials in a device before activating it. The skill is designed to be used after materials are loaded, supplying the energy input required to progress the experimental task.

What happens after device activation in an experimental workflow?

After device activation in an experimental workflow, the specified device confirms it is on and begins the process. This provides the energy input necessary to progress tasks like heating or melting materials.