scienceworld-liquid-source-finder

Search virtual environments for accessible liquid sources like sinks and containers.

1.1k|131|Updated Jan 10, 2026
One-click install
npx skills add https://github.com/zjunlp/SkillNet --skill scienceworld-liquid-source-finder
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scienceworld-liquid-source-finder
Source: https://github.com/zjunlp/SkillNet/tree/main/experiments/src/skills/scienceworld/scienceworld-liquid-source-find
Command: npx skills add https://github.com/zjunlp/SkillNet --skill scienceworld-liquid-source-finder

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This skill helps an AI agent locate essential liquid resources within a simulated environment when they are not immediately available, ensuring task completion.

Core Features & Use Cases

  • Systematic Room Survey: Navigates through different rooms in a prioritized order to find liquid sources.
  • Source Identification: Recognizes various objects like sinks, toilets, and jugs as potential liquid sources.
  • Liquid Acquisition: Guides the agent on how to obtain liquid from both fixed and portable containers.
  • Use Case: An agent needs water to complete a task. It uses this skill to search the virtual house, starting with the kitchen and bathroom, to find a sink or a jug of water.

Quick Start

Activate the liquid source finder skill to locate and obtain water.

Frequently Asked Questions about scienceworld-liquid-source-finder

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find liquid sources for an AI agent in a virtual environment?

This skill locates liquid sources in a virtual environment by guiding the AI agent through a prioritized room survey, identifying accessible water from fixed fixtures like sinks and portable containers.

What objects are recognized as liquid sources in a simulated world?

Recognized liquid sources in a simulated world include fixed fixtures like sinks and toilets, as well as portable containers like jugs, which agents interact with to acquire necessary liquids.

How to get water from a container in a virtual house?

To get water from a container in a virtual house, this skill directs the agent through object interaction logic, enabling liquid acquisition from both fixed room fixtures and portable jugs.

Can I use this skill to complete hydration tasks in a virtual house?

Yes, you can use this skill to complete hydration tasks in a virtual house, as it supports simulated tasks requiring liquid acquisition by navigating agents through rooms to find water.

What is the best way to locate water when resources are not immediately available in a simulated environment?

The best way to locate water when resources are not immediately available in a simulated environment is prioritized room exploration, which systematically navigates agents through different rooms to find liquid.