scramble-movement

Plan and execute player movement while assessing tackle zones and dodge modifiers.

Updated Nov 1, 2025
One-click install
npx skills add https://github.com/AndreasThinks/ankh-morpork-scramble --skill scramble-movement
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scramble-movement
Source: https://github.com/AndreasThinks/ankh-morpork-scramble/tree/main/.cline/skills/scramble-movement
Command: npx skills add https://github.com/AndreasThinks/ankh-morpork-scramble --skill scramble-movement

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Players need strategic movement decisions that avoid tackle zones, handle dodging, and manage rushes without manual calculation.

Core Features & Use Cases

  • Assess tackle zones and calculate dodge roll modifiers.
  • Plan safe or risky paths with optional rush moves.
  • Execute movement, standing up, and path planning via the game API.

Quick Start

Request the skill to move a player safely while considering tackle zones and possible rush options.

Frequently Asked Questions about scramble-movement

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I calculate dodge roll modifiers when moving through tackle zones?

To calculate dodge roll modifiers during movement, the skill automatically assesses surrounding tackle zones on the board. It evaluates the tackle zones a player is leaving to determine the exact dodge roll modifiers needed for safe path execution.

How can I plan safe player routes and handle rush actions via API?

You can plan safe routes and handle rush actions by executing movement commands via the game API. The skill processes path planning, integrates optional rush moves, and adjusts execution based on rush roll outcomes.

What is the best way to execute movement for prone players in turn-based matches?

The best way to execute movement for prone players is to use the API to issue standing up commands before planning their route. The skill adjusts for standing or prone states to ensure movement allowance is correctly calculated during turn-based matches.

Does this skill handle optional rush moves and their roll outcomes?

Yes, the skill handles optional rush moves and their roll outcomes. It allows you to plan risky or safe paths by factoring in the potential results of rush rolls when executing movement commands across the board.

Can I use this to assess tackle zones without manual calculation during gameplay?

Yes, you can assess tackle zones without manual calculation during gameplay. The skill automates tackle zone assessment and dodge roll modifier calculation, enabling strategic movement decisions without manual math.