Scripted Triggers
CommunityCreate reusable boolean triggers for Victoria 3.
Software Engineering#triggers#guidelines#conditional-logic#modding#tooltip#victoria-3#scripted-triggers
Authormattia2110
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps modders standardize and reuse boolean trigger logic for Victoria 3, reducing duplication and confusion across events, journal entries, scripted buttons, and AI systems.
Core Features & Use Cases
- Create reusable trigger blocks that can be referenced by multiple game systems.
- Centralize complex conditional logic to improve readability, debugging, and maintenance.
- Align tooltip and scope considerations with consuming systems for consistent UI and behavior.
Quick Start
Create or review a reusable scripted trigger in common/scripted_triggers for the target condition used by events, journal entries, or scripted buttons.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Scripted Triggers Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#scripted-triggers Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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