scrollclaw-first-frame

Community

Generate a UGC-style canonical first frame.

AuthorTheMattBerman
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Produces an iPhone-photo-looking first frame that wins the 3–5 second stay-or-scroll decision by locking composition, realism, and visual “anti-polish” before animation starts.

Core Features & Use Cases

  • Canonical first-frame generation: Creates the creator’s believable, phone-captured face image that acts as the visual design gate.
  • Three-layer prompting for UGC realism: Combines a fixed photorealism pre-prompt, a color-reference JSON, and a precise scene description with strong negative constraints (e.g., no text/letters).
  • Visual reference chaining for multi-frame formats: Enforces sequential generation where later frames must reference frame 1 to prevent face drift across settings.
  • Validation-oriented iteration loop: Guides repeated attempts (typically 2–4) using quality checks like skin texture, identity preservation, practical lighting, and real-world clutter.

Quick Start

Run the first-frame generation for your campaign so the canonical frame1.png is created and ready to chain into /animate and /b-roll.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: scrollclaw-first-frame
Download link: https://github.com/TheMattBerman/scrollclaw/archive/main.zip#scrollclaw-first-frame

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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