security-audit

Scan game source and config files for security vulnerabilities and produce a prioritized remediation plan.

Updated Apr 25, 2026
One-click install
npx skills add https://github.com/easonlao/jiazi-game --skill security-audit-easonlao
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: security-audit
Source: https://github.com/easonlao/jiazi-game/tree/main/.claude/skills/security-audit
Command: npx skills add https://github.com/easonlao/jiazi-game --skill security-audit-easonlao

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It identifies common security weaknesses that can lead to save tampering, cheating, data exposure, and unsafe input handling in games.

Core Features & Use Cases

  • Prioritized security review: Assesses save/serialization integrity, network risks (when applicable), input validation, data exposure, anti-tamper vectors, and supply-chain dependencies, then ranks findings by severity.
  • Remediation guidance: Produces clear, actionable remediation steps per finding, including effort estimates and re-audit triggers.
  • Release gating artifact: Generates an auditable report suitable for required release gates and regression re-checks after fixes.

Quick Start

Run the security-audit skill in full mode to scan the codebase and produce a prioritized security report with remediation guidance.

Frequently Asked Questions about security-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I perform a game security audit before release?

To perform a game security audit before release, scan your codebase to detect vulnerabilities like save tampering, cheat vectors, input validation gaps, data exposure, and dependency risks. The process produces a prioritized remediation plan ranked by severity.

What common security vulnerabilities should I check for in my game codebase?

When checking your game codebase for security vulnerabilities, target save and serialization integrity, network risks, input validation gaps, data exposure, anti-tamper vectors, and supply-chain dependencies to prevent cheating and data tampering.

When do I need to run a security audit on my game project?

You need to run a security audit on your game project before public release, before enabling online or multiplayer functionality, and after any code change that reads from disk or network to ensure continuous security.

Does this security audit provide remediation guidance for detected vulnerabilities?

Yes, the security audit provides remediation guidance for detected vulnerabilities by generating actionable steps per finding, including effort estimates and re-audit triggers to fix save tampering and input validation issues.

Can I use this audit to generate a security report for release gating?

Yes, you can use this audit to generate an auditable security report suitable for required release gates and regression re-checks after applying fixes to your game codebase.

How are input validation and dependency risks assessed during a game security review?

During a game security review, input validation and dependency risks are assessed by scanning source and config files across input, data exposure, and supply-chain categories, ranking findings by severity to prioritize fixes.