security-audit

Identify and remediate security vulnerabilities in game codebases.

Updated Apr 25, 2026
One-click install
npx skills add https://github.com/packetalien/cursor-game-studios --skill security-audit-packetalien
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: security-audit
Source: https://github.com/packetalien/cursor-game-studios/tree/main/.cursor/skills/security-audit
Command: npx skills add https://github.com/packetalien/cursor-game-studios --skill security-audit-packetalien

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Secure code baselines and pre-release gating for game development by systematically identifying and remediating security vulnerabilities in the codebase.

Core Features & Use Cases

  • Comprehensive, phased security audit covering save, network, input, data exposure, anti-tamper, and dependency risks.
  • Generates a prioritized remediation report with actionable guidance for developers and release gates.
  • Useful for pre-release checks, online feature launches, and post-implementation verification to ensure compliance with security requirements.

Quick Start

Run the security-audit workflow to begin a structured evaluation of your codebase and produce a remediation plan.

Frequently Asked Questions about security-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit my game codebase for security vulnerabilities before release?

To audit your game codebase for security vulnerabilities, run a phased workflow that parses arguments, spawns a security engineer, audits categories, generates a report, and outputs a formal remediation plan.

How do I enforce security gating for an online game feature launch?

You can enforce pre-release security gating by running a structured evaluation that identifies vulnerabilities in network and disk code paths, producing a remediation plan required before feature launch.

Can I use this security audit for checking code paths that read from disk or network?

Yes, the security audit specifically applies to code paths that read from disk or network, systematically identifying and remediating vulnerabilities in those areas alongside other risk categories.

What is the best way to generate a security remediation plan for a pre-release game build?

The best way to generate a security remediation plan for a pre-release game build is to run a structured evaluation workflow that audits vulnerabilities and outputs a formal, prioritized report.

Do I need any external dependencies to run a structured game security audit?

No external dependencies are required to run the structured game security audit, as the workflow operates independently to evaluate your codebase and produce a formal remediation plan.