What problem does it solve?
It removes uncertainty around which game engine and version you should use by guiding selection, then pins that choice for the rest of the project while ensuring the assistant has the right engine reference coverage.
Core Features & Use Cases
- Guided engine selection: Recommends Godot, Unity, or Unreal based on your project concept, platform targets, inputs, and constraints, with interactive confirmation.
- Version pinning + documentation: Looks up the latest stable version, classifies knowledge risk, and creates or updates engine version reference docs accordingly.
- Project configuration orchestration: Updates CLAUDE.md technology stack and creates technical preferences (including naming conventions, input/platform defaults, and specialist routing) to standardize ongoing development.
Quick Start
Use the setup-engine skill to configure Godot 4.6 for the jiazi-game project by running the command: /setup-engine godot 4.6.