shader-ir

Community

Detect suspicious shader and IR fingerprints

Authorhaolange
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a specialist capability to analyze shader source code and intermediate representations (IR), surface suspicious fingerprints, and guide safe, broker-mediated investigation workflows for GPU rendering artifacts.

Core Features & Use Cases

  • Shader and IR parsing: Extract tokens, control flow, and data-flow indicators from HLSL, GLSL, and SPIR-V disassembled IR.
  • Fingerprint detection: Identify suspicious patterns, obfuscation techniques, anomalous instructions, and potential exploit indicators within shader code and IR evidence.
  • Operational safety & orchestration: Enforce staged handoff, broker-mediated runtime access, and intake gate checks to prevent unsafe live interactions.
  • Use Case: Triage a renderer crash or suspected malicious shader by correlating shader source, compiled IR, and runtime artifacts to prioritize investigative actions.

Quick Start

Ask the shader-ir specialist to analyze the attached shader files and IR traces for suspicious constructs and provide a prioritized list of findings.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader-ir
Download link: https://github.com/haolange/RDC-Agent-Frameworks/archive/main.zip#shader-ir

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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