shaders

Community

Streamline shader workflows for FlatRedBall2.

Authorvchelaru
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Custom shader management and troubleshooting for FlatRedBall2 projects, including precompiled shaders and cross‑platform shader workflows.

Core Features & Use Cases

  • Precompiled shader support and platform-specific shader paths (MonoGame DesktopGL and KNI BlazorGL).
  • Guidance for adding and debugging custom .fx shaders, and resolving common compilation issues (libmojoshader, Wine).
  • Version guards ensuring consistency between shipped shaders and dependencies.

Quick Start

Add your custom .fx shader file to the project and rebuild to verify shader compilation.

Dependency Matrix

Required Modules

None required

Components

Standard package

đź’» Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shaders
Download link: https://github.com/vchelaru/FlatRedBall2/archive/main.zip#shaders

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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