shaders
CommunityStreamline shader workflows for FlatRedBall2.
Authorvchelaru
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Custom shader management and troubleshooting for FlatRedBall2 projects, including precompiled shaders and cross‑platform shader workflows.
Core Features & Use Cases
- Precompiled shader support and platform-specific shader paths (MonoGame DesktopGL and KNI BlazorGL).
- Guidance for adding and debugging custom .fx shaders, and resolving common compilation issues (libmojoshader, Wine).
- Version guards ensuring consistency between shipped shaders and dependencies.
Quick Start
Add your custom .fx shader file to the project and rebuild to verify shader compilation.
Dependency Matrix
Required Modules
None requiredComponents
Standard packageđź’» Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: shaders Download link: https://github.com/vchelaru/FlatRedBall2/archive/main.zip#shaders Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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