simulationcraft-backend

Convert Mythic+ DungeonRoutes into SimulationCraft config strings.

66|10|Updated Aug 12, 2018
One-click install
npx skills add https://github.com/RaiderIO/keystone.guru --skill simulationcraft-backend
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: simulationcraft-backend
Source: https://github.com/RaiderIO/keystone.guru/tree/main/.claude/skills/simulationcraft-backend
Command: npx skills add https://github.com/RaiderIO/keystone.guru --skill simulationcraft-backend

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill converts Mythic+ DungeonRoutes into SimulationCraft configuration strings, allowing for detailed simulation and optimization of encounters.

Core Features & Use Cases

  • DungeonRoute to Config String: Transforms a DungeonRoute into a fight_style=DungeonRoute config string for use in SimulationCraft.
  • Raid Buffs and Health Scaling: Adjusts enemy health and applies raid buffs based on key level and affixes.
  • Travel Delay and Bloodlust: Accounts for travel time and bloodlust assignment for each pull.
  • Use Case: Use this Skill when fine-tuning a Mythic+ route for SimulationCraft simulations to optimize encounters and identify potential weaknesses.

Quick Start

Use the simulationcraft-backend skill to generate a SimulationCraft config string for your Mythic+ route.

Frequently Asked Questions about simulationcraft-backend

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert a Mythic+ DungeonRoute into a SimulationCraft config string?

To convert a Mythic+ DungeonRoute into a SimulationCraft config string, you input the route data to generate a `fight_style=DungeonRoute` configuration. This enables detailed encounter simulation and optimization by processing key level and affix parameters.

Does SimulationCraft support enemy health scaling based on Mythic+ key level and affixes?

SimulationCraft supports enemy health scaling for Mythic+ encounters by adjusting enemy health and applying raid buffs dynamically. This scaling is calculated directly from the specified key level and active affixes during the config string generation process.

Can I simulate travel delay and bloodlust assignment for Mythic+ pulls in SimulationCraft?

You can simulate travel delay and assign bloodlust for individual pulls by converting your DungeonRoute into a compatible config string. The conversion process explicitly accounts for travel time between packs and accurately maps bloodlust usage for each encounter.

What is the best way to optimize a Mythic+ dungeon route for SimulationCraft encounter simulations?

The best way to optimize a Mythic+ dungeon route for encounter simulations is to transform it into a SimulationCraft config string. This allows you to identify potential weaknesses and fine-tune pull strategies by simulating actual combat scenarios with accurate health scaling.

What format does a DungeonRoute need to be in to generate a SimulationCraft config string?

A DungeonRoute needs to be provided as a structured DungeonRoute input to successfully generate a SimulationCraft config string. The Skill processes this specific route format to output the necessary `fight_style=DungeonRoute` configuration for encounter simulation.

Why should I use a DungeonRoute config string for Mythic+ encounter simulation instead of standard raid simulations?

Using a DungeonRoute config string for Mythic+ encounter simulation provides accurate modeling of continuous dungeon pulls, including travel delay and affix-based health scaling. This specialized approach identifies route weaknesses that standard single-target raid simulations cannot detect.